Module ICE-2703:
Game Design: Level & Mechanics
Game Design: Level & Mechanics 2024-25
ICE-2703
2024-25
School Of Computer Science And Electronic Engineering
Module - Semester 1
20 credits
Module Organiser:
Josh Davies
Overview
- Game concept and context
- Player and Non Player Character design and function
- Gameplay and Mechanics
- Level structure and narrative pacing
Assessment Strategy
-threshold Equivalent to 40% Knowledge of key areas/principles only * Weaknesses in understanding of main areas * Limited evidence of background study No original interpretation * Only major links between topics are described * Limited problem solving * Many weaknesses in presentation and accuracy -good -Equivalent to the range 60%-69% Strong knowledge of key areas/principles Understanding of theoretical underpinnings Evidence of background study * Limited original interpretation * Well known links between topics are described * Problems addressed by existing methods/approaches * Good presentation with accurate communication -excellent -Equivalent to the range 70% Comprehensive knowledge * Detailed understanding * Extensive background study * Original interpretation * New links between topics are developed * New approach to a problem * Excellent presentation with very accurate communication
Learning Outcomes
- Develop character concepts (player and non-player) that develop the narrative and provide engaging challenges
- Employ production skills to design game mechanics that reflect a range of player abilities, game progression and challenge.
- Experiment with mechanics and aesthetics to design a series of levels which allow player achievement and emergent gameplay
- Initiate, develop and realize a consistent and engaging game world concept
- Research and employ ideas from the games industry, gaming, consumer research, game theory and narrative theory
Assessment method
Individual Presentation
Assessment type
Summative
Description
Game Critique Total
Weighting
40%
Due date
03/12/2024
Assessment method
Logbook Or Portfolio
Assessment type
Summative
Description
Game Treatment
Weighting
60%
Due date
16/01/2025